SABIL, H. .; NOVFERMA, N.; INDRI, S. . THE PRACTICE OF USING INTERACTIVE MEDIA WITH AUGMENTED REALITY (AR) BASED ON STEAM (SCIENCE, TECHNOLOGY, ENGINEERING, ARTS AND MATHEMATICS) IN STUDENT LEARNING. Cakrawala Pedagogik, [S. l.], v. 6, n. 2, p. 118–130, 2022. DOI: 10.51499/cp.v6i2.335. Disponível em: https://stkip.syekhmanshur.ac.id/jurnal/index.php/CP/article/view/335. Acesso em: 28 oct. 2026.